Team Lead Game Developer
1 day ago
Technical Leadership:
- Lead and mentor developers, conduct code reviews, and enforce coding standards.
- Design and implement game architecture, including mechanics, physics, AI, UI, and rendering pipelines.
- Write high-performance, scalable, and maintainable code (C++, C#, etc.).
- Oversee testing, debugging, and optimization for stability, performance, and cross-platform delivery.
- Foster a collaborative and efficient team environment.
Project Coordination:
- Plan and assign development tasks, ensuring alignment with project goals and timelines.
- Collaborate with stakeholders to track milestones and deliverables.
- Facilitate communication between development, design, art, and QA teams.
Game Development & Optimization:
- Develop core gameplay components and translate creative concepts into functional experiences.
- Optimize performance across platforms (PC, consoles, mobile, VR/AR).
- Troubleshoot technical issues, manage post-launch patches, and implement enhancements.
- Apply multi-engine expertise to select tools, optimize workflows, and advise on engine-specific challenges.
Innovation & Continuous Improvement:
- Stay updated on industry trends, tools, and technologies.
- Propose and implement solutions to improve gameplay, visuals, and development pipelines.
- Contribute to internal tools, workflows, and processes to enhance team productivity.
Qualifications:
- Bachelor's degree in Computer Science, Software Engineering, Game Development, or equivalent experience.
- 3+ years of game development experience, with 1+ years in a lead role and a portfolio of shipped titles.
- Expert-level proficiency in Unity and Unreal Engine; additional engines desirable.
- Advanced programming skills (C++, C#) and strong understanding of OOP and optimization.
- Knowledge of 3D math, physics, AI, rendering, networking, and cross-platform optimization.
- Experience with source control (Git, Perforce) and collaborative workflows.
- Strong leadership, communication, and problem-solving skills.
Desirable Skills:
- VR/AR development (Oculus, SteamVR, ARKit/ARCore).
- Multiplayer architecture, matchmaking, and latency optimization.
- Shader programming (HLSL/GLSL) and advanced rendering (PBR, ray tracing).
- Asset pipeline integration (2D/3D animations, particles, UI).
- Agile methodologies and project management tools (Scrum, Jira, Trello).
- Mobile game deployment (iOS/Android).
- Contributions to custom tools, engines, or open-source projects.
Job Type: Full-time
Benefits:
- Pay raise
- Work from home
Application Question(s):
- How much is your asking salary
- When can you start in HPL?
- Are you still related to your previous work? If YES - Are you willing to start ASAP?
Experience:
- Unity and Unreal Engine: 1 year (Required)
Work Location: Remote
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