
UX/UI Designer
2 days ago
Role Outline:
The UX/UI Designer is a pivotal, multi-disciplinary role responsible for driving the full end-to-end design lifecycle, from strategic problem definition to final technical implementation. This role requires a unique blend of deep customer advocacy, compelling visual design, and practical technical expertise in environments like game engines.
Key Responsibilities:
- Discovery & Research
- Facilitate the client's problem statement definition by validating product assumptions and advocating for the customer's perspective while keeping business objectives in mind.
- Conduct or support research to understand the business, customers, and agents.
- Work alongside researchers to plan and run customer and agent research, such as observational studies, customer interviews, usability testing, and other forms of qualitative and quantitative research.
- Identify design problems through in-depth analysis of research and ideate elegant solutions.
- Create maps, personas, and other artifacts to aid understanding and communication.
- Design & Prototyping
- Translate concepts into wireframes and mockups that lead to intuitive user experiences optimized for a wide range of devices and interfaces.
- Rapidly test and iterate your designs, using storytelling and rapid prototyping methods, from paper sketching to digital prototyping.
- Design UI screens, menus, HUDs, and interaction flows using Figma.
- Take smart risks and champion new ideas.
- Implementation & Collaboration
- Implement UI designs in Unreal Engine using UMG and Blueprints.
- Support and enhance UX patterns for gameplay and player interaction across multiple genres.
- Integrate multiplayer-ready UI workflows (e.g., "show first, verify by server").
- Work closely with development teams to ensure design specifications are implemented.
- Collaborate with other team members and stakeholders, bringing them along at every step of the design process.
- Participate as a contributor to an interdisciplinary team that includes other designers, researchers, project management, business and brand strategists, and hardware and software developers.
- (Nice-to-Have) Contribute to audio design and feedback using Unreal MetaSounds.
Qualifications and Experience:
- 3–5 years of UX design experience creating complex solutions for complete digital environments, including web and mobile applications.
- Proficiency in design tools, including Figma.
- Strong understanding of interaction design, visual hierarchy, and accessibility best practices.
- Ability to independently identify and solve design challenges.
- Excellent communication and persuasion skills to articulate design processes and solutions to team members and stakeholders.
- A passion for human-centered design and a collaborative, feedback-oriented mindset.
- Knowledge of Adobe Creative Cloud, HTML5, and CSS3.
- Experience designing for AI-driven experiences and familiarity with AI design tools.
- Skills in illustration, photography, or iconography.
Job Type: Full-time
Benefits:
- Additional leave
- Company events
- Flexible schedule
- Health insurance
- Opportunities for promotion
- Promotion to permanent employee
- Work from home
Work Location: Remote
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