
Senior Unity Developer
3 days ago
Stratton Studios is hiring a Unity Game Developer with proven Oculus experience to join our cross-functional game development team. You'll help build and maintain engaging, performant game experiences across a variety of projects, working on everything from gameplay systems to platform-specific features.
We're looking for someone who's comfortable jumping into a Unity codebase, understands the nuances of VR development, and enjoys solving gameplay and content delivery challenges across different devices.
Role Responsibilities:
- Develop and maintain gameplay features, systems, and tools in Unity using C#
- Implement and optimize Oculus-specific features including input, tracking, and headset integration
- Collaborate with artists, designers, and technical teammates to deliver polished game features
- Debug issues across multiple devices and platforms, especially in VR contexts
- Support the development of content pipelines, UI flows, and platform features
- Contribute to discussions around technical decisions, scope, and project priorities
- Write clean, well-documented code that supports iteration and scalability
What We're Looking For
Essential Skills & Experience:
- Strong Unity and C# development experience on real-world game projects
- Hands-on experience with Oculus headsets and Unity-based VR development
- Understanding of VR-specific design, performance, and interaction best practices
- Comfortable working across disciplines and adapting to shifting game needs
- Ability to work independently in remote teams while communicating clearly and constructively
- Practical mindset with a focus on delivering features that players feel and enjoy
Bonus Skills (Preferred):
- Experience with Unity's XR Interaction Toolkit or Oculus SDKs
- Familiarity with multi-platform development for mobile, desktop, or console
- Understanding of performance profiling and memory optimization for VR games
- Prior involvement in co-development or client-facing production pipelines
- Interest in prototyping, procedural content, or rapid iteration workflows
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