Senior UI/UX Designer

2 days ago


Manila, National Capital Region, Philippines Stratton Studios Full time ₱1,200,000 - ₱3,600,000 per year

Stratton Studios is looking for a Senior UI/UX Designer to lead the strategy and execution of user interface and experience design across multiple game projects. In addition to hands-on UI/UX design work, you'll guide internal standards, mentor other designers, and ensure consistency and clarity across gameplay and player-facing systems.Role Responsibilities:Lead end-to-end UI/UX design from early wireframes to final asset delivery across multiple titles.Create player-centric designs through structured wireframing, prototyping, and playtesting.Produce high-fidelity UI visuals and game-ready assets that are optimized and implementation-ready.Collaborate with clients and internal teams to align visual language, user flows, and design systems with project goals.Conduct and present design reviews, usability insights, and player feedback analysis.Support and mentor other UI/UX designers across projects, defining standards and encouraging growth.Represent UI/UX in project leadership discussions and client-facing reviews.Drive documentation, design systems, and workflow improvements to scale UI development efficiently.What We're Looking For Essential Skills & Experience:Proven expertise in game-focused UI/UX design, with a portfolio of shipped projects across platforms.Advanced knowledge of interaction design, visual hierarchy, and accessibility principles.Experience managing cross-project consistency and leading team design practices.Skilled at balancing creative exploration with practical constraints for implementation.Comfortable communicating and presenting work to clients and internal stakeholders.Strong understanding of gameplay mechanics and player psychology, with the ability to translate that into UI flows and design systems.Bonus Skills (Preferred):Experience working with development teams on real-time iteration and UI testing.Familiarity with metrics-based design decisions using telemetry or player feedback.Background in game economy or HUD design systems.Experience managing UI localization pipelines or multi-language layouts.Key Performance Indicators (KPIs):Deliver ≥95% of UI/UX deliverables (wireframes, prototypes, assets) on time and aligned with project goals.Achieve ≥90% satisfaction score from clients and cross-discipline teams on UI/UX clarity and usability.Ensure 100% consistency of design systems and documentation across supported projects.Conduct and present at least 1 usability or player feedback session per milestone.Mentor at least 2 mid or junior designers per quarter, with documented growth progress.Contribute 2+ workflow or system improvements per quarter that increase team efficiency.Maintain


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