
Game Design
3 weeks ago
Side is a global video game development and services provider offering technical and creative solutions to many of the largest developers and studios around the world. Founded in Japan in 1994, Side has grown to become a global force in the video game industry, with over 40 studios in 15 countries worldwide and offices across North America, Europe, South America, and Asia. Our services include co-development, art production, localization, audio production, quality assurance, localization QA, player support, community management, and datasets. We are building a global talent pool to support future project-based opportunities in Asia, North America, Europe, and beyond.
Note: This listing is for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.
Responsibilities- Design, implement, and iterate on game mechanics, systems, levels, encounters, or narratives, depending on your specialization.
- Work closely with cross-disciplinary teams, including programmers, artists, and producers, to ensure seamless gameplay integration.
- Develop and maintain design documentation, prototypes, and iterative improvements based on internal testing and player feedback.
- Balance and refine gameplay mechanics to achieve engaging and rewarding player experiences.
- Analyze player behavior, feedback, and data to inform design decisions and enhance engagement.
- Participate in design reviews, offering and receiving constructive feedback to refine design implementations.
- Ensure consistency and alignment with the game\'s creative vision and project objectives.
- Experience: 3+ years of professional experience in game design (level design, combat design, worldbuilding, narrative design, technical design, or encounter design). Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.
- Technical Skills: Proficiency with game engines such as Unreal Engine or Unity. Familiarity with scripting languages, visual scripting tools, or proprietary game design tools. Strong understanding of player psychology, game mechanics, pacing, and balance.
- Collaboration and Communication: Ability to work effectively within a cross-functional team and integrate feedback into iterative design. Strong written and verbal communication skills to convey complex design ideas clearly.
- Passion for Game Design: Deep knowledge of game design principles, industry trends, and player expectations. Enthusiasm for problem-solving and pushing the boundaries of interactive experiences.
- Experience working on AAA titles.
- Knowledge of procedural design, emergent gameplay systems, or AI-driven gameplay mechanics.
- Background in narrative design, interactive storytelling, or dialogue systems.
- Experience with multiplayer, live-service, or co-op game design.
- Mid-Senior level
- Contract
- Design, Art/Creative, and IT
- Industries: Computer Games
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