
Level Designer
23 hours ago
In 2016, Ubisoft Philippines opened as the first and only AAA game development studio in the country. Since then, the studio has grown to around 150 professionals, co-developing the following flagship franchises: Assassin's Creed (AC): Odyssey, AC: Origins, AC III Remaster, AC Liberation and AC Rogue on Nintendo Switch, For Honor, Skull & Bones, The Crew 2 and more upcoming unannounced projects. Ubisoft is a leading creator, publisher, and distributor of interactive entertainment and services in the world.
We are located in the emerging central business district in the South of Manila, with a lush, green, family-friendly ecosystem. Our building is within DLSU Laguna, our partner university whom we have been working closely with in the creation of Video Game Development courses, training developers of the future. Ready to tackle new challenges and take entertainment to the next level?
Join us and Create the Unknown. JOB DESCRIPTIONA Level Designer creates the game world and defines the moment-to-moment gameplay experiences with the game's mechanics and systems. With a player-oriented mindset, you will take levels from concept to fully playable prototypes, and further work with other disciplines to deliver fully realized, narrative experiences to a AAA standard.
The main and routine tasks of the Level Designer are to:Conceptualize and prototype the layout of 3D game environments and player goals and activities. Build 3D game worlds by placing interactive elements in the game world to create variety, distribution, and progression of player activity using iterative design methods. Work with our Scriptwriters, Cinematic Designers, and realization teams to create original, memorable, and compelling narrative content for our games.
Communicate designs to the team through presentations and documents. Collaborate with Directors and Leads to bring on their high-level creative vision of our game worlds to life. Collaborate with other game developers in other job disciplines such as Production, Engineering, Art, Lighting, Animation, Narrative, and others – adapting to technical constraints while bringing game environments from concept to shippable quality.
Contribute to the improvement of the overall game by providing feedback to the team and use their feedback to iterate on your designs. Stay up to date on current trends, best practices, and latest technologies in your field of expertise. Share knowledge and mentor junior team members.
QUALIFICATIONSExperience in game level design or other relevant experience. Solid understanding of the relationship between core game mechanics, gameplay spaces, interactive elements, and narrative content. Ability to design, conceptualize, and create playable 3D game levels using level editors or game engines (e.g. Unreal Engine, Unity, etc.).
Extensive knowledge of game design conventions and systems. Experience with text-based or visual scripting to create gameplay. Knowledge in game development process and game production pipeline.
Good communication skills, positive attitude, and great work ethic. Demonstrates passion and talent for games and game development. Ability to work in a highly collaborative team environment.
Fast learner, takes initiative, and meets deadlines. To all applicants: Kindly upload your cover letter, CV and game related portfolio. ADDITIONAL INFORMATIONOur top priority are our people: Ubisoft offers a world-class working environment that facilitates collaboration, open communication, and fun.
We ensure our team receive the best training, regularly sending them to trips to other Ubisoft studios around the globe. We work hard, but we play hard too. With our monthly events, parties, regular video game tournaments, music and sports clubs, you can bet that we're serious about fun
LET OUR TEAM MEMBERS TELL YOU ABOUT THEIR JOBGames Explained: 3Cs of game designWe've asked Ubisoft developers to introduce some of the technologies and processes used to make our games. Learn more about the 3Cs of game design, key elements that dictate the overall player experience and make games come to life. Exploring Real Worlds & Virtual WorldsWhat was it like for Ubisoft team members who recreated existing places - London in Watch Dogs: Legion, seven American national parks in Riders Republic or even the Notre-Dame Cathedral in Paris - into virtual worlds?
Meet Amandine, who started at Ubisoft as a communications intern and now works as a Line Designer, helping production teams design the content of their games. Her path has been anything but ordinary, and yours could be too FAQCan
I submit an open application? We do not accept open applications. You can find all our open positions by clicking on the 'Search Jobs' button.
Check our careers page regularly if you don't find the opportunity you are looking for this time. How can I check my application status?
You can check the status of your application by logging into your SmartRecruiters candidate profile. At Ubisoft, everyone is welcome We know that by bringing together different perspectives and experiences, we create a more inclusive environment for our team members.
You'll get the chance to work with teams and projects that inspire and challenge you every single day. How do I know if a Ubisoft email/offer is legit?
We were sorry to hear of some instances whereby scammers contacted candidates on Ubisoft's "behalf" to gather personal data and/or money. We take this matter very seriously: not only do these actions put you at risk, they also jeopardize Ubisoft's image. Click on the button below to read the detailed list of things that Ubisoft, as a company, will never ask you for during your hiring process.
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