Senior Unity Game Developer

4 weeks ago


Angeles, Philippines Hire Overseas Full time

We’re looking for a Senior Unity Game Developer (Full Stack) who can build, optimize, and ship gameplay systems from the ground up. You’ll join a small, focused team building a football gaming experience where strategy, competition, and player ownership come together. This role is ideal for a developer who’s done it all — gameplay, UI integration, backend connections, optimization, tooling — and still enjoys getting deep into the details. You’ll work directly with product, art, and design teams to turn creative concepts into high-performing, polished player experiences. Why You’ll Want to Join You will be paid in USD (bi-monthly: every 15th and 30th) Up to 14 days of Paid Time Off annually (starting Day 1) Observance of Holidays (based on your location) 100% remote setup so you can work wherever you feel most productive Collaborate with a small, talented team where your work directly impacts the product Build games for a global football community backed by official licenses and partnerships What You’ll Work On Core Development Implement and optimize gameplay systems, UI frameworks, and backend API integrations Build editor tooling and workflow automations to improve production efficiency Manage pipeline optimization for importing and integrating 2D/3D assets, animations, and VFX Translate design mockups and motion files into fully functional in-game interfaces Contribute to system design, technical documentation, and clean, maintainable code Performance and Optimization Profile, debug, and optimize memory, rendering, and CPU performance across mobile platforms Streamline build pipelines and asset workflows to improve iteration speed Balance visual fidelity and performance for smooth gameplay Integration and Collaboration Work closely with motion, VFX, and UI teams to integrate and fine-tune assets inside Unity Collaborate with backend and design teams on feature implementation and API usage (Optional but a plus) Convert After Effects animations to Unity-compatible motion sequences Implement basic shaders and visual effects when needed What You Bring 5–10 years of experience in Unity development (C#) Proven track record building and shipping mobile or cross-platform games Strong understanding of UI frameworks, asset integration, and performance optimization Experience with backend API integration and Unity editor tooling Ability to manage end-to-end Unity workflows (assets, pipelines, builds, and VFX integration) Self-driven, technically curious, and motivated to deliver at startup speed Nice to Have Experience converting After Effects motion into Unity Familiarity with shader development (HLSL or Shader Graph) Strong understanding of VFX pipelines and animation blending Hands‑on experience with Addressables, Scriptable Objects, and build automation Experience developing or contributing to non‑AAA but high‑quality indie or mobile titles How to Apply Please include: Your updated resume highlighting Unity and gameplay experience A portfolio or GitHub link showcasing projects you’ve built or contributed to A short 1–2 minute Loom video introducing yourself and describing your most complex Unity project and your role in it Only complete applications with both a portfolio and Loom video will move forward. If you’ve built games from the ground up, enjoy optimizing everything you touch, and want to be part of a small team redefining football gaming for fans around the world, we’d love to meet you. #J-18808-Ljbffr


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