
Full Stack Game Developer – C++/C#
3 weeks ago
The Game Technical Lead Software Engineer is tasked with developing and implementing software solutions for our slot machine games. Mainly, the responsibilities involved are code development, debugging, testing, and integration of software products. This position offers an opportunity to contribute technical expertise to the creation of immersive and engaging gaming experiences.
Responsibilities- Design, develop, and implement software solutions for slot machine games, including gameplay features, mechanics, and user interfaces.
- Collaborate with the game design (Artists, Animators, Sound Designers) and development teams to understand project requirements, game mechanics, and technical specifications.
- Ensure the functionality, performance, and quality of game software through rigorous testing, debugging, and optimization.
- Optimize game performance, memory usage, and loading times for seamless gameplay experiences on various platforms.
- Research and incorporate new technologies, tools, and frameworks to enhance the game development process.
- Work closely with other engineers to address technical challenges, troubleshoot issues, and propose solutions to develop customizable game development for multiple jurisdictions.
- Collaborate with the QA team to identify and resolve bugs, performance issues, and gameplay inconsistencies.
- Meet project deadlines and deliver exceptional results within established timelines.
- Lead a small team of software engineers, while contributing to projects
- Use the Agile/SDLC software tools to track, implement and communicate effectively with Senior Management.
- Perform other task/s as assigned.
- Bachelor's degree in Computer Science, Software Engineering, or a related field.
- Five (5) to ten (10) years proven experience as a Software Engineer or in a similar role.
- Experience with C/C++/C# on a Linux and Windows. Experience with game engines, frameworks, and development tool is a plus.
- Proficiency with Software Development Methodologies is required.
- Proficiency in programming languages commonly used in game development, such as C/C++/C#.
- Knowledge of game development pipelines, processes, and methodologies.
- Solid understanding of object-oriented programming principles, data structures, algorithms, and software design patterns.
- In depth understanding of POSIX Operating Systems, System Calls etc e.g., Linux.
- Good understanding of Graphics Frameworks/ tool chains e.g., OpenGL, Vulcan.
- Familiarity with graphics rendering engines e.g., Unity.
- Requires excellent debugging skills with proficiency in programming multi-threaded applications.
- Excellent communication and collaboration skills.
- Strong problem-solving and analytical skills.
- Passion for gaming and a deep understanding of game mechanics and user experience.
- Ability to work on multiple projects simultaneously and meet project deadlines.
- Mid-Senior level
- Full-time
- Engineering and Information Technology
- Software Development
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