
Engineering - (Various Disciplines) - Talent Pool (APAC)
3 weeks ago
Overview
Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in Japan in 1994, Side has grown to become a global force in the video game industry, with over 40 studios in 15 countries worldwide and offices across North America, Europe, South America, and Asia.
This listing is for the Engineering - (Various Disciplines) - Talent Pool (APAC) and is a general application for candidates with experience in AI, Gameplay, Systems, Tools, Engine, Animation, Networking, Live Ops, DevOps, or Cloud Services. It is not an immediate open position; by applying you are expressing interest in being considered for future project-based opportunities that align with your skills and experience. Opportunities are contingent on client needs and project availability. If a project or client proposal aligns with your profile, candidates will be contacted. Our industry-leading services include codev, art production, localization, audio production, quality assurance, localization QA, player support, community management, and datasets. We invite engineers to join our global talent pool to contribute to cutting-edge projects across diverse game genres and technical challenges.
About the Talent PoolThis is a general engineering application. We regularly review this pool when staffing new or ongoing projects, so even if there isn’t an open role now, joining ensures you’ll be top of mind when client needs arise. We encourage all qualified engineers to apply regardless of specialization.
Next StepsIf you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, apply to this listing. While there may not be an immediate opening, your application ensures you will be part of our ongoing talent review for upcoming roles.
We are building a diverse and skilled pool of engineering talent in São Paulo to support current and future co-development projects across a wide variety of game genres and technical challenges.
Responsibilities- Design, build, and optimize gameplay systems, AI behaviors, animation pipelines, or core engine architecture
- Develop and maintain tools that empower content creators, designers, and QA teams
- Contribute to Live Ops, build pipelines, or deployment systems for scalable and stable game delivery
- Implement and refine networking, multiplayer architecture, or backend services for seamless player experiences
- Collaborate with cross-disciplinary teams to ensure smooth integration of art, design, and systems
- Profile and optimize performance, memory usage, and load times across platforms
- Troubleshoot bugs, resolve bottlenecks, and propose clean, maintainable solutions
- 3 or more years of professional experience in engineering roles in games or related tech fields
- Shipped at least one title on PC, console, mobile, or VR/AR
- Experience in one or more areas such as gameplay, AI, tools, systems, engine, animation tech, backend services, cloud, or DevOps
- Proficiency in C++, C#, Python, or equivalent languages
- Hands-on experience with Unity, Unreal Engine, or proprietary engines
- Familiarity with source control, debugging tools, performance profiling, and agile workflows
- Comfortable working in cross-functional teams with artists, designers, and producers
- Clear written and verbal communication for documenting and sharing technical solutions
- Proactive, curious, and solution-oriented
- Passionate about games, scalable systems, and collaborative development
- Experience with AAA pipelines, real-time rendering, or platform certification
- Exposure to cloud platforms such as AWS, Azure, or GCP and CI/CD pipelines
- Familiarity with Live Ops strategies, telemetry, and remote content deployment
- Prior co-dev experience or working with distributed teams
- Seniority level: Mid-Senior level
- Employment type: Contract
- Job function: Engineering and Information Technology
- Industries: Computer Games
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