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Technical Artist
3 weeks ago
We push creativity and break boundaries, building breathtaking worlds from the ground up.
Award-winning AAA games like Assassin's Creed Valhalla, Far Cry 6, For Honor, AC Odyssey, AC Origins, and The Crew 2 have been developed by us.
Job DescriptionA Technical Artist will work closely with artists and programmers to optimize assets and pipelines. They will implement technical art features, develop tools, and debug processes.
- Main Responsibilities:
- Setting up and maintaining production pipelines and workflow.
- Developing and testing tools for artists to improve their work in production.
- Working with Art Leads, Technical Directors, and QA to ensure asset conformity to technical requirements.
- Using best tools and methods to improve graphic workload.
- Sharing best practices, conducting training sessions to ensure proper tool use.
- Integrating, validating, and optimizing graphic data in the engine using scripts if needed.
- Fixing graphic bugs according to priority and providing support to other artists.
- Producing and maintaining documentation on tools, methods, trainings, processes, and engine limits for reference.
- Ensuring 100% bug-free and shippable assets with the QA Team.
- Gatekeeping Tech Art constraints, pushing for top visual quality and performance.
- Optimization and Profiling.