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**Gameplay Systems Engineer**

1 week ago


Makati City, National Capital Region, Philippines Sovrun (Formerly BreederDAO) Full time

Sovrun, a pioneering gaming company formerly known as BreederDAO, seeks an experienced Gameplay Systems Engineer to spearhead the development of exceptional gameplay experiences using Unreal Engine. As a key member of our team, you will collaborate closely with designers, artists, and other developers to create immersive games that captivate players worldwide.

Key Responsibilities:
  • Develop, optimize, and debug gameplay systems, mechanics, and features using C++ to ensure smooth performance and scalability.
  • Work collaboratively with multidisciplinary teams to translate gameplay requirements into functional and engaging features.
  • Conduct gameplay testing, analyze feedback, and iterate on features to enhance player engagement and usability.
  • Stay updated with the latest industry trends and technologies, integrating innovative approaches into development processes.
  • Document gameplay systems, mechanics, and workflows to ensure clear communication and consistency within the team.
  • Support and mentor junior developers, contributing to a collaborative and growth-oriented team culture.
Requirements:
  • Experience: Extensive experience in gameplay programming, with hands-on experience developing games using Unreal Engine.
  • Technical Skills:
    • Proficiency in C++ programming languages.
    • Strong understanding of ECS and game development architecture.
  • Problem-Solving: Excellent debugging and optimization skills to resolve performance issues and deliver polished gameplay experiences.
  • Collaboration: Effective communication skills and a proven ability to work cross-functionally with other departments.
  • Industry Passion: Deep enthusiasm for gaming and commitment to delivering exceptional player experiences.
  • Optional: Leadership experience, including mentoring or managing other developers, is a plus but not required.