Lead Game Designer

3 days ago


Manila, Philippines Resource Management Full time

EMPLOYMENT TYPE: Full-time
WORK LOCATION: Work from home

JOB DESCRIPTION:
We're looking for a Level Designer As the Level Designer, you will design and revise levels for multiple games. As a team member you will provide constructive feedback for other designers to improve level quality. You will also brainstorm new features and revisions to the current gameplay mechanics. Additionally, you will play similar titles, to study the market, and provide feedback to improve game quality.

YOU ARE:
• A PERFECTIONIST: You are very attentive to detail and always strive to do more than the bare minimum.
• A TEAM PLAYER: You collaborate with team members to ensure not only the team achieve their goals, but the project always has the best design implemented. You are comfortable with participating in design brainstorms and reviews and accepting feedback and direction in any project.
• A F2P MASTER: You understand the casual and f2p market. You spend a lot of time not only playing the games you are creating, but also looking at other titles to keep track of what’s trending in the mobile space.
• A GAMER: You love video games, in fact, that’s the whole reason why you’re applying You want to be part of a game development team, get your hands dirty and release great, innovative games that everyone loves

DUTIES AND RESPONSIBILITIES:
• Provide feedback to the level design team in a constructive, and positive manner.
• Able to pitch ideas or concepts to engage users in existing projects
• Work closely with the Design team to collaborate and create new content across all projects within the studio.
• Review and Revise levels with the Level Design Team.
• Tune Levels based on Analytics.
• Work with a team of Level Designers.
• Build Levels for multiple games and game modes.
• Design Obstacles and Game Features with the Design Team.

QUALIFICATIONS:
• At least 1+ year as a Level Designer or similar role on casual, puzzle or F2P games. You must have shipped at least 1 game.
• Experience in Unity 3D is a must.
• Experience in developing games across all platforms — this includes mobile, console and PC.
• Extensive understanding of f2p/casual level design.
• Detailed-oriented, organized and able to work well both independently and collaboratively.
• Exhibit strong management and conflict resolution skills.
• Strong interpersonal and problem solving skills.
• Attentive to Detail.
• Experience as a Level Designer on Puzzle Games.
• Strong will to Learn and Improve.

PLUSES:
• Basic knowledge in SCRUM or Agile development methodologies ○ Basic knowledge in project management tools, including but not limited to: JIRA, GreenHopper, Confluence, Excel, etc.
• Experience working on Casual FTP Games.
• Knowledge and experience using A/B Testing and Level Tuning.


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