Mid 3D Generalist Artist

1 week ago


Rizal, Philippines Stratton Studios Full time

Overview

Stratton Studios is looking for a Mid-Level 3D Generalist Artist to take ownership of asset development pipelines, contributing production-ready props, environments, and characters. You’ll work across projects with a focus on visual polish, platform performance, and pipeline efficiency.

Role Responsibilities
  • Create high-quality 3D assets including environments, props, and characters that align with project goals and styles.
  • Adapt assets to integrate into client-specific pipelines and gameplay systems.
  • Optimize models and textures for mobile, console, and PC without sacrificing visual quality.
  • Troubleshoot technical issues with shading, lighting, and mesh integration.
  • Work cross-functionally with design, tech art, and external teams to implement and refine content.
  • Receive and respond to feedback efficiently, iterating assets as needed.
  • Maintain project documentation and support art team knowledge sharing.
What We’re Looking For

Essential Skills & Experience:

  • Proven experience creating 3D game assets in production settings.
  • Proficiency with tools such as Blender, ZBrush, and Substance Painter.
  • Understanding of optimization strategies for real-time performance.
  • Ability to match various art styles and meet technical constraints.
  • Experience collaborating with external teams or clients on shared asset pipelines.

Bonus Skills (Preferred):

  • Familiarity with shader authoring and technical art principles.
  • Experience in utilizing Unity and/or Unreal engines to test out assets.
  • Experience in rigging, simple animations, or VFX.
  • VR/AR development pipeline awareness.
  • Knowledge of Git, Perforce, or similar version control systems.
Key Performance Indicators (KPIs)
  • Deliver 95% of assigned assets on time, aligned with technical and visual requirements.
  • Maintain a revision rate of

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