Spine Animator

2 weeks ago


Cebu City, Central Visayas, Philippines G Angle Entertainment Cebu Inc. Full time
  • Candidates must possess at least vocational diplomat/short course certificate, Bachelor's/College Degree in Art/Design/Creative Multimedia or equivalent.
  • With knowledge/experience in animation.
  • Experience in creating character illustrations using drawing tools such as Photoshop, Illustrator, Clip Studio Paint and its related software.
  • Basic to intermediate knowledge in Spine software.
  • Toon Boom experience is an advantage.
  • Experience in motion production using Spine.
  • Experience in production using animation tools such as Live2D and its related software.
  • Experience in setting up and creating motions using Live2D (regardless of commercial or non-commercial projects).
  • Ability to create illustrations at a commercial level.
  • Ability to create effect animations.
  • With knowledge and understanding of animation principles, anatomy and body mechanics.
  • Must be familiar with projects involving Spine. Examples: Gacha Games, Commercial Live2D among others.
  • Independent thinking skills, innovative, creative, efficient.
  • Ability to provide and receive constructive feedback.
  • Able to meet deadlines.
  • Able to work with less supervision.
  • Good interpersonal communication skills.
  • Passionate about video, games and etcetera.
  • Applicants must be currently residing in Cebu and willing to work in Cebu City.
  • The company will not give a relocation package.

Job Descriptions:

  • Creation/production of Spine animation characters.
  • Creates animation of characters, effects, UI and other related tasks using Spine.
  • Creation of illustrations at a commercial level.
  • Creation of effect animations.
  • Will handle wide range of projects including video game characters, animations, promotional, commercial and among others.
  • Will coordinate with Japanese team members and managers in head office to produce creative works.
  • Willing to work in Cebu city
  • Government statutory benefits.
  • Paid Vacation Leaves and Sick Leaves.
  • Free lunch and brewed coffee.
  • The company provides training materials.
  • Humane work environment; no overtime as much as possible.
  • Annual company activities.

Work Location: On-site in Cebu Business Park, Cebu City

*Only shortlisted applicants will be notified for interviews.

G-angle Co., Ltd. is our head office in Tokyo, Japan which was established in the year 2002. It started as a production company producing music, audio, video, illustration, animation, websites and among others. We have clients from over 2,000 companies and are growing. With the expansion in the Philippines, G ANGLE ENTERTAINMENT CEBU INC. was established in March 2015 and has produced and developed robot applications. We currently have a strong team of Audio, Development and Animation/Illustration departments with the following services: Video production, Advertising production, Audio recording, Music and Sound production, Studio Rental, 3DCG production.

G-angle Co., Ltd. is our head office in Tokyo, Japan which was established in the year 2002. It started as a production company producing music, audio, video, illustration, animation, websites and among others. We have clients from over 2,000 companies and are growing. With the expansion in the Philippines, G ANGLE ENTERTAINMENT CEBU INC. was established in March 2015 and has produced and developed robot applications. We currently have a strong team of Audio, Development and Animation/Illustration departments with the following services: Video production, Advertising production, Audio recording, Music and Sound production, Studio Rental, 3DCG production.

Show more

Perks and benefits

Medical

Don't provide your bank or credit card details when applying for jobs.

#J-18808-Ljbffr

  • Makati City, National Capital Region, Philippines Solidleisure Full time

    Senior Cocos Creator Game Programmer (onsite, 5 days per week- Makati City) Developers/Programmers (Information & Communication Technology) Job Responsibilities:Responsible for the development of the company's H5 games.Responsible for the development of editors and other auxiliary tools according to the requirements of game functions.Communicate with...